The "LA" in "PLAY"

me!

Comments on the state of gameplay today from the perspective of Southern California professional real-life game creators. We are Wise Guys Events and you can learn more about us at www.wiseguysevents.com.

If you love to play games and you're in LA, or anywhere else, leave a comment and tell us what you've been playing.




Plural of glitch

Glitches, right? But what is the noun of assemblage? How about an agon of glitches?

Two unrelated matters with not (yet) connected glitches:

1) “Butterfly milking and pig nibbling,” a great ArsTechnica article sent to me by my father-in-law Jed. I like the creative environment described at the company that created this game. Here is Jed’s accompanying email:

It is entirely online but maybe represents a trend that could inter-penetrate the (augmented) real world.  It seems like their mechanisms could work just fine in the weak sort of augmented reality we played with in Jack London Square. [Jed is referring to a Jack London-themed ARG I created for my dad’s birthday with the aid of the ARIS app. The superior version of this same game can be played by clicking this link: bit.ly/galacticgrove. -Ed.]

My sense is that this company needs “challenge designers” and game play experts, and might welcome your skills and background.  Obviously a bit of a different domain but maybe close enough to be feasible.

Also I think this is likely to be a trend, which will branch into mobile and probably grow faster there.  If so it will very much influence and maybe somewhat redefine the gaming landscape.


My feeling on this is I am less interested in creating challenges for people to play while they are already engaged in another game than I am about getting them to play in the real-world. But now that I write it out and look at it in those terms, maybe it’s better to get people who are already playing to play my games than to try to get people to turn non-play time into play time. Let me think on it.

2) Please welcome Glitch Lab and its new logo!


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